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Divinity: Original Sin. Walkthrough
City Cyseal. Destinations (West). Destinations (north). Destinations (west beach). Destinations (east). Forests Lucullus. Hiberheym. The cult of the Immaculate. The Haunted forest. General informationReleased Games Divinity: Original Sin - June 30, 2014.
Story
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A new hero. Inside the tavern is a girl Madora. She is ready to join our group. Madora specialist two-handed weapon, it is easy to break in half skeletons. But you should know that Madora very aggressively opposed enemies. If you try to negotiate an amicable adversaries, it will make a rift in relations with Madora. |
In the southwestern corner of the tavern a locked room that watches the guard. We inform you that we have permission from the captain, go inside.
The room slain councilor Jake find strange Starstone (1/16), it will flash, but do not inflict damage. After that stone strange way brings us to another world.
We were on a small island of the earth in space. Next see the imp named Zikszaks and a large telescope. From the tiny world through the portal in the south we get into the room with a variety of non-activated portals. Here we speak to the woman sitting in front of the loom of time. Get the job to gather more magic stones to open all the other portals. Pulses give us a portal-pyramid that can instantly transfer us to another of the same pyramid.
To get out of this world, you can use the Quick teleportation (a small button on the right edge of the screen). But this time, it is better to teleport using the pyramid. Find ourselves in the bedroom, where she is taking a bath. Girl raises panic and wants to call security, it is necessary to convince her in any way. After that, pick yourself a second pyramid and exit the room through the south door.
(If you're playing co-op, then leave it to another character, and the original save yourself. Due to this you will be able to be ported to each other at any given time).
1st stone we have found during the main quest, "Murder Mystery." (Gives you access to another world).
2nd stone. We go to the hospital Tilarona. We pass into the east room. Solve a dispute about a stone in any way: 1) cure stone old man with a family, 2) to cure the young man. When Evelyn uses Starstone (2/16), we obtain its energy. (Stone opens up access to the room, "Hall of Heroes." Here you can hire another new hero (the cost of hiring: 600 - 1500 gold). Same here will get all the characters, which we excluded from the group).
These stones will find more on the story.
Go back to the story quests. The room murder we need to open the chest level 5. If there is no master keys or breaking a level of skill, you can just stand for a while and try to beat the chest conventional attacks. In the chest we find a letter. After a stellar stone remained inert stone, it is completely useless.
Go to the funeral home in the north-east of the city, just above the tavern. Inside, enter the left room, lying on the tomb take the book and read it. Learn that the corpse was stolen. We go up to the second floor, in the southern corner of the deal with the undertaker. He confirms everything, but you need to see this in person.
We go to the cemetery in the northern part of the city. The required grave Jake - the top, in the northern corner. To dig up the grave of the dead man in the coffin was a dead body of an animal. Body really was stolen.
Quest: Little Bo Burt lost sheep
Found the body of a lamb can be attributed girl Bert, she stands on the south-central town square. This she had stolen a sheep, it will be returned (+300 XP).
Quest: The Philosopher
At the cemetery, the grave to the left of the crying mother can dig up the ghost Nemrisa. Need to be tested for knowledge of his philosophical books. The correct answers are: no, no, your salvation. +600 XP, chest and achievement.
Near the cemetery dog runs and barks constantly. If we have the skill to communicate with animals, the dog will tell you that for personal things suspected she really can tell who the killer was Jake. Start the search for personal items.
1) Captain Areusa can steal socks.We carry all things dog, she will say that the smell of Jake has only coat Evelyn. The word dog to the point you will not sew, but for what we got more experience.
We draw attention to the fact that the dog always barks at the cemetery at the grave of the right, where the name of David carved. To dig up the grave, and this, as a result, the surface appears animated skeleton. Kill him, get a bit of experience.
In one of the southern tombs can dig up the skeleton-bomb. This enemy will try to explode next to us. The easiest way to defeat the spell of teleportation, moving away from him.
Now we need to interrogate suspects. Chief among them - the wife of the murdered - Esmeralda. Go to the store of Esmeralda in the southern area of the city. The girl behind the counter, it protects one of the guards. Communicate with Esmeralda. She needs to present specific facts of her guilt. Tell her about the letter from her lover, was found at the murder scene, but she rejects this evidence as proof, and confidently consider themselves innocent.
From the store go up to the second floor with living rooms. Among the things we find the key Esmeralda. To go out, come to the same building with the upper north side, the key open the door to the room.
On the table at the entrance to find the book "A Perfect Murder." In the neighboring southern room open hatch in the floor, down to the basement.
В basement remove pieces of meat hanging from the wall behind them is a button, press it, this will open the secret room. Inside we find the bloodstained knife. After that, we can search the basement, and to gather the most valuable things. There are a lot of armor with magical effects, which must first be identified, before putting on.
Go back to the store Esmeralda. Show her new evidence: a book and a knife. Girl and this is the logical explanation. Esmeralda definitely not guilty. After the interrogation, she advises a better look at the Doctor's assistant - Evelyn. Reward: 1800 experience.
We go to the hospital to the south of the city center. If you've visited here before, you've seen a young girl Evelyn. But when we come here after being questioned by Esmeralda, the Evelyn will be gone. Teliron doctor himself does not know in which direction left his assistant, but to know where is her home town. In the next room on the table between the windows, inspect the left backpack Evelyn, find the key to her house.
(Indoor clinics can quietly take the key and open the southern room. There's a lot of valuable and magic items).
We leave the hospital through the south door. In the backyard there is a tomb, which at times shines. This is an insidious trap of developers. If you start to dig this grave, then immediately explode.
Evelyn House - a small house to the left of the hospital. Come to the south door of the house, about a bucket lift key. Open the door, inside the chest in the right spell to take refuge. From the table to take the diary and read Evelyn. Learn about her refuge on the north beach. Appears on the map label, but to us there is not yet walking.
In the mayor's house go up to the second floor, we get to the library. Here you can read for free about a dozen books with recipes. Monitors the library girl orc Victoria.
A new hero. Here in the library meet the mage water and air by the name Jaan. He wants to join our group. It will be a useful acquisition. We have Jaa spells: Teleport enemies, ice shot, call the rain, lightning, treatment. |
We went out on the street. At the site north of the funeral home sits an old man Eglandir. He asks for our help in one case, and goes to the second floor of the tavern. In his room, he says that he wants to kill the last of the enemy orc tribe - the same one Victoria. We have three choices:
1) Inform the captain of the impending crime, and put Eglandira.
2) To Kill a librarian Victoria.
3) Report of the dangers of Victoria (+300 XP), to take her amulet, take it Eglandiru and deceive the murder of Orc (1800 XP, Condescending 1).
Go back to the southern coast of the city. There is a chest on the pier, which is blocking the path to the stretched rope. To cross the rope, you can use the ability to "Charge", which have Mador. You can also throw teleportation pyramid. Inside the chest a couple of items of armor.
The building has a kitchen, near the barracks, when we go for the first time, the chef will run chicken. We have a choice: 1) to catch a chicken, 2) keep her alive. If we have the perk "Animal Friend", we can talk to the chicken.
Stalled below the kitchen we find a chest in it dusty parchment "first sister".
Having accumulated more money can go to the market, there is left of the paintings sell maps secrets. After the purchase of each card on our global map overlays appear with secrets.
Before leaving the city need to equip heroes to the maximum.
Things for the soldiers sold in the store Esmeralda.
Selection menu page: 1. Arrival, 2. City Cyseal, 3. West, 4. north, 5. western beach, 6. east, 7. Forest Lucullus. Hiberheym, 8. The cult of the Immaculate, 9. The Haunted forest. Craft. |
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